Movoda Manual - RyneCombatGuide

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Ryne's Combat Guide



Table of Contents:


Lvl 1–5(10)
Lvl 5(10)-18(20)
Lvl 18(20)-28(30)
Lvl 18(20)-28(30) Alternate
Lvl 28(30)-40(42)
Lvl 40(42)-50
Lvl 40(42)-50 Alternate
Lvl 50–65(68/75)
Lvl 65–68(75) Alternate
Lvl 68(75)-85(90/∞)
Lvl 85(90)-∞ Alternate
Information




Lvl 1–5(10)



Location: Moskim-Faldorian
Armor: Bronze
Weapon: Bronze
Optimal Defense: 14


Monster: Fox
HP: 5
Attack: 2
Defense: 2
Speed: 20
Agility: 7
Exp: 4


Character XP: 1 | Guild XP: 2

Drops:


Monster: Deer
HP: 7
Attack: 1
Defense: 2
Speed: 15
Agility: 5
Exp: 4


Character XP: 2 | Guild XP: 2

Drops:

Monster: Wolf
HP: 9
Attack: 4
Defense: 3
Speed: 13
Agility: 10
Exp: 7


Character XP: 3 (2 in invasion) | Guild XP: 3



Lvl 5(10)-18(20)



Location: Galawi-Any
Armor: Bronze and Tribal (lvl 5) Iron (lvl 10)
Weapon: Bronze or Tribal (lvl 5) Iron (lvl 10) Maanvaki (lvl 15)
Optimal Defense: 19 (20 although ghosts are rare)


Monster: Cougar
HP: 9
Attack: 8
Defense: 6
Speed: 15
Agility: 14
Exp: 9


Character XP: 5 | Guild XP: 4

Drops:


Monster: Bear
HP: 15
Attack: 8
Defense: 8
Speed: 7
Agility: 10
Exp: 18


Character XP: 8 | Guild XP: 9

Drops:


Monster: Grizzly Bear
HP: 20
Attack: 9
Defense: 9
Speed: 7
Agility: 12
Exp: 22


Character XP: 9 | Guild XP: 11

Drops:


Monster: Ghost
HP: 10
Attack: 10
Defense: 10
Speed: 10
Agility: 15
Exp: 20


Character XP: 10 | Guild XP: 10

Drops:



Lvl 18(20)-28(30)



Location: Bulbas-Erfdarian
Armor: Steel
Weapon: Katana
Optimal Defense: 38


Monster: Giant Bug Beetle
HP: 20
Attack: 19
Defense: 20
Speed: 13
Agility: 19
Exp: 25


Character XP: 12 | Guild XP: 12

Drops:


Monster: Giant Bomb Beetle
HP: 20
Attack: 24
Defense: 22
Speed: 13
Agility: 22
Exp: 35


Character XP: 14 | Guild XP: 17

Drops:


Monster: Giant Ravager Beetle
HP: 25
Attack: 28
Defense: 25
Speed: 15
Agility: 25
Exp: 45


Character XP: 16 | Guild XP: 22

Drops:


Lvl 18(20)-28(30) Alternate



Location: Barin Plains-All
Armor: iron/tribal (18) Steel (20)
Weapon: maanvaki/iron (18) Katana/elite katana (20)
Optimal defense: 35


Monster: Elephant
HP: 45
Attack: 19
Defense: 24
Speed: 12
Agility: 23
Exp: 30


Character XP: 14 | Guild XP: 15

Drops:


Monster: Lion
HP: 20
Attack: 17
Defense: 14
Speed: 20
Agility: 33
Exp: 25


Character XP: 12 | Guild XP: 12

Drops:


Monster: Hawk
HP: 7
Attack: 22
Defense: 8
Speed: 15
Agility: 43
Exp: 15


Character XP: 6 | Guild XP: 7

Drops:


Monster: Baby Flame Giant
HP: 60
Attack: 25
Defense: 28
Speed: 10
Agility: 25
Exp: 35


Character XP: 16 | Guild XP: 17
Drops:


Monster: Baby Frost Giant
HP: 60
Attack: 25
Defense: 28
Speed: 10
Agility: 25
Exp: 35


Character XP: 16 | Guild XP: 17

Drop:




Lvl 28(30)-40(42)



Location: Onnix-Odtoni
Armor: Lvl 28: steel, Lvl 30: Aluminum, Lvl 33: Aluminum-Weave Lvl 40: Titanium
Weapon: Lvl 28: Katana, Lvl 35: Ona, Lvl 40: Titanium
Optimal Defense: 55


Monster: Cavelurk
HP: 25
Attack: 20
Defense: 18
Speed: 15
Agility: 40
Exp: 30


Character XP: 14 | Guild XP: 15

Drops:


Monster: Grue
HP: 35
Attack: 22
Defense: 18
Speed: 15
Agility: 40
Exp: 35


Character XP: 16 | Guild XP: 17

Drops:

Monster: Cave Goblin
HP: 20
Attack: 39
Defense: 37
Speed: 20
Agility: 40
Exp: 50


Character XP: 22 | Guild XP: 25

Drops:


Monster: Hobgoblin
HP: 22
Attack: 45
Defense: 40
Speed: 21
Agility: 45
Exp: 55


Character XP: 23 | Guild XP: 27

Drops:



Lvl 40(42)-50



Location: Unopos Mesa-Faldorian
Armor: Titanium
Weapon: Rhizard Spear for defense (titanium battle axe/dagger for attack)
Optimal Defense: 72


Monster: Lizardman
HP: 25
Attack: 46
Defense: 38
Speed: 20
Agility: 48
Exp: 55


Character XP: 23 | Guild XP: 27

Drops:


Monster: Lizard Warrior
HP: 28
Attack: 55
Defense: 44
Speed: 20
Agility: 54
Exp: 60


Character XP: 25 | Guild XP: 30

Drops:


Monster: Griffin
HP: 35
Attack: 62
Defense: 48
Speed: 18
Agility: 58
Exp: 65


Character XP: 26 | Guild XP: 32

Drops:



Lvl 40(42)-50 Alternate



Location: Danycia-Neutral
Armor: Titanium
Weapon: Rhizard Spear for defense (titanium battle axe/dagger for attack)
Optimal Defense: 74
note: you can no longer take your own boat to danycia, this makes getting there and back as well as hauling supplies or drops very hard


Monster: Turtle
HP: 40
Attack: 20
Defense: 45
Speed: 20
Agility: 25
Exp: 35


Character XP: 18 | Guild XP: 17

Drops:


Monster: Rhizard
HP: 60
Attack: 60
Defense: 55
Speed: 25
Agility: 45
Exp: 65


Character XP: 28 | Guild XP: 32

Drops:


Monster: Rhizard Prowler
HP: 65
Attack: 62
Defense: 56
Speed: 25
Agility: 45
Exp: 70


Character XP: 30 | Guild XP: 35

Drops:


Monster: Rhizard Plunderer
HP: 70
Attack: 64
Defense: 57
Speed: 25
Agility: 45
Exp: 75


Character XP: 32 | Guild XP: 37

Drops:



Lvl 50–65(68/75)



Location: Cythe-Erdarian
Armor: Titanium
Weapon: Rhizard Spear for defense (titanium battle axe/dagger for attack)
Optimal Defense: 84
note: that with a rhizard spear you can go to cythe earlier


Monster: Killer Vine
HP: 40
Attack: 72
Defense: 38
Speed: 21
Agility: 69
Exp: 60


Character XP: 23 | Guild XP: 30

Drops:


Monster: Wild Elven Gatherer
HP: 30
Attack: 63
Defense: 44
Speed: 22
Agility: 57
Exp: 65


Character XP: 26 | Guild XP: 32

Drops:

Monster: Wild Elven Hunter
HP: 30
Attack: 68
Defense: 52
Speed: 23
Agility: 62
Exp: 70


Character XP: 29 | Guild XP: 35

Drops:


Monster: Living Oak
HP: 50
Attack: 74
Defense: 63
Speed: 14
Agility: 53
Exp: 75


Character XP: 32 | Guild XP: 35

Drops:


Lvl 65–68(75)



Location: Jiroka-All
Weapon: Aliki and/or Tinran
Armor: Polaturn
Optimal Defense: 65
note: marakites shock so a magic defense of 58 is recommended)



Monster: Marakite Trainee
HP: 40
Attack: 55
Defense: 70
Magic Defense: 1
Speed: 20
Agility: 40
Exp: 45


Character XP: 30 | Guild XP: 22

Drops:


Monster: Marakite Mage
HP: 40
Attack: 55
Defense: 70
Magic Defense: 2
Speed: 20
Agility: 40
Exp: 50


Character XP: 34 | Guild XP: 25

Also Casts: Shock (Level ??)
Drops:


Monster: Marakite Master
HP: 40
Attack: 55
Defense: 70
Magic Defense: 3
Speed: 20
Agility: 40
Exp: 55


Character XP: 38 | Guild XP: 27

Also Casts: Shock (Level ??)
Drops:




Lvl 68(75)-85(90/∞)



Location: Naton-Odtoni
Armor: Aliki and/or Tinran
Weapon: Aliki and/or Tinran
Optimal Defense: 125
note: need 100 agility minimum



Monster: Bronze Golem
HP: 80
Attack: 75
Defense: 70
Magic Defense: 8
Speed: 30
Agility: 70
Exp: 85


Characterl XP: 35 | Guild XP: 42

Drops:


Monster: Iron Golem
HP: 80
Attack: 85
Defense: 75
Magic Defense: 12
Speed: 30
Agility: 75
Exp: 90


Character XP: 37 | Guild XP: 45

Drops:


Monster: Steel Golem
HP: 80
Attack: 95
Defense: 80
Magic Defense: 16
Speed: 30
Agility: 80
Exp: 95


Character XP: 40 | Guild XP: 47

Drops:


Monster: Gold Golem
HP: 80
Attack: 80
Defense: 75
Magic Defense: 16
Speed: 35
Agility: 75
Exp: 120


Character XP: ? | Guild XP: 60

Drops:


Monster: Cave Dragon
HP: 300
Attack: 115
Defense: 85
Magic Defense: 25
Speed: 25
Agility: 130
Exp: 400


Character XP: 120 | Guild XP: ?

Drops:




Lvl 85(90)-∞ Alternate



Location: Cardina-Faldorian
Armor: Aliki
Weapon: Aliki and/or Tinran
Optimal Defense: 145
note: these monsters poison, be careful
also note these monsters can be fought at 80 but at this time the drops are worthless


Monster: Armadillo
HP: 60
Attack: 45
Defense: 65
Magic Defense: 20
Speed: 25
Agility: 35
Exp: 75


Character XP: 50 | Guild XP: ?

Drops:


Monster: Giant Scorpion
HP: 100
Attack: 90
Defense: 75
Magic Defense: 20
Speed: 30
Agility: 85
Exp: 115



Character XP: 60 | Guild XP: ?

Drops:


Monster: Giant Cobra
HP: 130
Attack: 100
Defense: 95
Magic Defense: 20
Speed: 40
Agility: 100
Exp: 135


Character XP: 80 | Guild XP: ?

Drops:


Monster: Gila Monster
HP: 150
Attack: 115
Defense: 100
Magic Defense: 20
Speed: 55
Agility: 60
Exp: 145


Character XP: 110 | Guild XP: ?

Drops:


Monster: Giant Tarantula
HP: 175
Attack: 125
Defense: 115
Magic Defense: 20
Speed: 65
Agility: 85
Exp: 160


Character XP: ? | Guild XP: ?



Information


Guide created by Ryne
Special thanks to silverwolf for help on the cardina monsters
levels in () are optional, but use less food and may have more exp.
The route in this guide is just the suggested one, you may substitute other monsters in at any level provided you are high enough to fight them.


Do not edit without my (Ryne) permission. Thx.