Harvest Equipment and Foods
| Level | Tool or Food | Worn on | Bonus |
| 10 | Tough Gloves | Gloves | -1 Harvesting Time, +1 Defense |
| 15 Combat | Death Scythe | Both Hands | -2 Harvesting Time, +8 Attack, +3 Defense |
| 20 | Harvesting Ring | Ring | -1 Harvesting Time |
| 20 | Gardening Trowel | Right Hand | -2 Planting Time, +1 Defense |
| 25 | Knee Pads | Lower Body | -1 Planting Time, +1 Defense |
| 25 | Harvesting Figurine | Neck | -1 Harvesting Time |
| 30 | Root Bracelet | Left Hand | -3 Harvesting Time, -2 Planting Time, +2 Defense |
| 35 | Sparkling Crown | Head | -1 Harvesting Time, -1 Planting Time |
| 40 | Aliki Spade | Right Hand | -4 Planting Time, +4 Attack, +2 Defense |
| - | Fruit Salad | Food | -3 Harvesting Time for 30 minutes |
| - | Fish Kabob | Food | -3 Planting time for 30 minutes |
| - | Peach Brandy | Food | -3 Planting Time for 25 minutes, +2 Planting Failure for 30 minutes |
Note: You must be Character Level 30 to wear Bracelet and Crown.
Fruit salads and
Gatherers work for
Filling Bottles,
Milling Wheat and
Milling Sugarcane as well.
Experience Gains
| Action | Skill Exp. | Char Exp. | Guild Exp. | Base Time |
| Filling Bottles | 5 | 5 | 5 | 45s (at Lvl 0) |
| Milling Wheat | 15 | 5 | 7 | 45s (at Lvl 10) |
| Milling Sugarcane | 20 | 10 | 10 | 42s (at Lvl 25) |
The base time is the time taken with no other players and with no harvesting
equipment or spells.
* Normal crops refer to those that require level
0–10 to harvest
Harvesting Timer
The base time for harvesting at Level 1 is 50s. This reduces by 1s on every even level (i.e, 49s at Level 2, 48s at Level 4 and so on). At base time, filling bottles is 5s faster than harvesting crops, which is 5s faster than milling sugar, which is 5s faster than planting crops.
Or equivalently,
For even levels, the base timer is 50 – (level / 2).
For odd levels, the base timer is 50 – (level -1) / 2.
A crowding penalty is added to the base timer for each extra person working in the same place, up to a maximum of 20 others.
Harvesting at Unopos GH / Random Harvests: 2s
Harvesting at Guild GH: 3s
Guild Flour Mill / Jiroka Sugar Refinery: 3s
Martral Fountain / Flour Mill: 5s
Martral
Fountain: At level 0 you may fill an
Empty Bottle.
As a result you will get 1
Bottle of Water for 5 harvesting experience. Which replenishes 1 HP and destroys the bottle. It is generally more used in several
Cooking recipes. If used during cooking there is a chance to salvage the empty bottle.
You can buy empty bottles from other players or at the
Traders Shop at
Port Baron. You need to have finished the second trading quest (Forgot the ingredients?) to gain access to the shop. Empty bottles can also be crafted using
glass at crafting lvl 15.
Flour Mill: At level 10 you may grind 2
Bundle of Wheat into 1
Flour.
You can also build a Guild Flour Mill to do so in your compound at guild lvl 14.
Jiroka
Sugar Refinery: At level 25 you can refine 1
Sugarcane into 1
Sugar here. You may also get
Molasses as drops.
Unopos Mesa
Greenhouse: You need Character Level 10 to get to this location on the mainland. Crops grow and can be harvested here. Only 1 of the following crops can be harvested per cycle.
Note: Parsnip and Turnip rarely, if ever, appear at Unopos Mesa.
Guild Greenhouse
To start, someone with build permissions selects which crop will be grown this rotation. The planters need samples of the crop to get seeds/cuttings from, but the harvesters will get back more than was planted. A certain amount of time is available for planting crops (about
6–12 hours, depending on crop, starting from when the crop type is selected), after which they will start growing automatically. The greenhouse holds up to it's specified size of crops when grown, it will stop you from planting more than is necessary to get that number. The amount of crops yielded will depend on number of seeds planted, following the growth factor as shown below. There is then a growing period where nothing can be done, this length is also different depending on the specific crop, but will be at least 24 hours. Then comes the harvesting, which works similar to the Unopos Mesa greenhouse. If the greenhouse is not cleared within about 6 hours, the crops will start to rot and you will end up with a smaller harvest. When everything has been harvested it goes back to the initial state and you can choose another crop to grow.
The time that planting is started determines when the crop will be ready, with a certain amount of time at the beginning when you can plant seeds. The growing times are shortened somewhat during winter to make up for a slower pace of random harvests. The onset of winter is calculated globally based on average temperatures, with a certain amount of hysteresis built in. (This paragraph is based on info posted by mskwik).
The growth times provided are only an estimate provided to give you a general idea on what to expect. It is suggested that if you have a guild greenhouse, to time the crops yourself and put your results in your forum.
There are two growing seasons. The Winter season is shortened to make up for the lack of drops at the woodcutting sites.
Planting Crops
Some of things that produce farmers do can help you in planting your crops. Produce farmers figure out how to time their produce harvests as much as possible so they only have to focus on one crop at a time. Sometimes this can not be helped. Normally they plant sweet corn then lettuce and tomatoes so that the lettuce comes in before the corn, but the tomatoes come in all season long so they have to do those with other crops. But if you plant intelligently you can avoid having 5 greenhouses come in at the same time.
| Maturation Times |
24 Hours | 26 Hours | 28 Hours | 30 Hours | 32 hours |
All Times based on Summer Maturations
| | | | |
| | | | |
- | - | - | - | |
- | - | - | - | |
Random Harvests
Harvests will appear at random times at random locations. The level requirements to be able to see/harvest them are also random, usually up to 5 levels higher or lower than normal but can range up to 10 levels above or below as well. You will see a new option appear in town, something along the lines of Pick, Collect, Gather or Harvest.
Beware of Fallen Trees after heavy snowfall or thunderstorms in you area... Perfect opportunity for some
Hardwood Logs!
Mushrooms and
Potatoes tend to appear only when it's raining in an area.
Nightshade Leaves can be picked during random harvests but not planted in greenhouses. All other crops that can be planted have appeared as random harvests before.
Updated mostly by
Cobia &
Danodan &
Vampkitty13
Guild Greenhouse info courtesy of
squishyblob Nisa
and
Sky Dragon
Harvesting Equipment mostly by
Chickaroo
Harvesting food added by
Scoffer