When you are fed up and want to bash some creatures, combat is the skill for you! When you first start out, the easiest opponents are the Faldorian animals at Moskim. Obtaining character level 10 before hand is recommended, so that you have a reasonable number of hit points.
– Your Health Points (or Hit Points)
This increase the amount of damage your physical body can endure before you black out or die.
– Your Mana (or Magic Points).
Attack The amount of Magical energy you can hold at one time, the more of this you have the more spells you can cast at one time. See Magic for more details.
– Damage to others.
Magic Attack? The higher this is the more damage you will do to your opponent with Mêlée weapons. Can be increased by Weapons as well as some Crafted Equipment and Armour.
– Damage to others.
Magic Defense The higher this is the more damage you will do to your opponent When casting offensive spells at them. See Magic for more details.
Comment: there is no Magic Attack: isn't Shock
level the relevent stat?
– Protection from magic
– How well you resist damage.
– Ability to start, stop, and move the body quickly in different directions.
Speed The higher this stat is the more chance you will have to hit your opponents and also in dodging them. There are some pieces of equipment that will increase this. Increasing your combat and character level will increase it also.
– Moving Fast.
Visit Combat Stats page for more details.
The higher this stat is the more chance you will have to hit your opponent multiple times in a row.
See Combat Equipment
and Combat EquipmentByLevel
another useful link is: FoodEffectsOrdered
All Nations Monsters
These are the basic monsters anyone can fight.
Req = Required
Rec = Recommended
Lvl = Level
Exp = Experience
Note: it appears that guild EXP is always equal to half the skill EXP, rounded down.
At certain locations, monsters will attack you while you are working, when you least expect it.
More random attack locations are available when Glazed Swordfish
Invasions occur randomly and end when all the invading monsters have been fought. Most invasion monsters can't be found anywhere else.
These monsters are only found in quests.
These are the monsters you are able to fight only if you are part of the Faldorian Empire.
*Confirmed by Shoaulin
These are the monsters you are able to fight in the Odtoni Kingdom.
*Confirmed by megaplayer
These are the monsters you are able to fight in the Erfdar Kingdom.
X: the level required to hunt beetles is no lower than 11.
Y: the level required to enter the deep woods is no lower than 15.
These are the monsters you are able to fight while being Neutral.
WARNING: IF YOU DIE WHILE FIGHTING, YOU WILL LOSE EVERYTHING THAT YOU AREN'T WEARING.
It is recomended you don't start combat until character level 10
***"The 5 minutes countdown of MP and HP regeneration will be restarted each time you get hit. so you wont be gaining any MP or HP if you keep getting hit within the 5 minutes countdown.
***"Recently i got 3 MP ( 45->48), and had been hit by 2 mobs just some seconds before that.(The Cave Goblin hits you and does 1 damage.The Hobgoblin hits you and does 1 damage. ) So i think tochan's theory about MP and HP regeneration isnt correct.
My theory is: if you lost under x HP in 5 mins, your MP and HP will regenerate – but i dont know exactly the x-value (about 2–4hp i think)
***"The just seconds before-part is probably the cause – this may be caused by lag. Having been hit for 1 hp has been enough for me to have a reset in regeneration.
Lvl 1 – 5
First, to start training Combat you will need: good armor and a weapon. Usually, full bronze armor and a bronze battle axe. You will also need a little bit of food (100 cooked mackerel or meat should be enough for you to fight for an hour or two). To start fighting, I recommend: Moskim Woods. You can equip a ring of life.
Lvl 5 – 10
OK, now you are slightly more advanced in the arts of Combat. You can start fighting in Galawi Haunted Cave. However, be warned, this is not like Moskim Woods, the creatures here are more ferocious. You will need lots of food and good armour. You are lvl 5, so now you can equip a bearclaw necklace and tribe armours. I suggest getting tribe armour and figuring out the best combination for your self.
Lvl 10? – 15
So, now you are lvl 10 combat and you can use iron armour. I suggest getting some iron armour and putting it on, but still stay fighting in Galawi Haunted Cave. By now the monsters here are becoming easier. Stay at it and eventually they wont even be able to hit you.
Lvl 15? – 20
OK, now you are a very experienced fighter and you can just about go where ever you want. I suggest fighting at Barin PLains or Mount Pharos. If you fight at Barin Planes try and find the infamous Baby Giants. Or, if you choose Mount Pharos challenge the Mighty Dragon, but be careful he can hit BIG! Also, if you haven't done the King Bear Quest yet, then i suggest you do it now. You can start the Quest at Galawi.
Lvl 20? – 25
Well, now you are lvl 20 combat, you can use steel armour! So get some and put it on. Then find your favorite training place and continue your fighting career. Suggested places are Barin Plains or Galawi
Lvl 25? – 40
i think it is now time to decide whether or not you want to change kingdoms, for a lvl 25, beetles and goblins are very effective, so either odtoni or erfdar is a very nice choice. but there are also lizardmen and griffins when may tempt you to stay a faldorian. you should ask around and see what the different xp per hour is at each location and make the decision for yourself. at lvl 30 you can wear aluminium armour and weapons, by the time you put that on, you could even go fight baby dragons. At lvl 40 you can wear titanium, adamantine and mithral armour and weapons.
Don't try to fight Lizardmen and Griffins on Lvl 25, if you do get tons of food and don't go afk here because you will die. If you see Griffins at that lvl run:) they can hit for more than 60 damage so you can die in 1 shot.
At lvl 30 with aluminium gear 60 def I was hit by Griffin for 42 damage – 2 hits like that will kill lvl 30 fighter. So you still can't afk much here.
Concerning Marakites. They shock pretty hard. I'd recommend magic lvl 20.
Alucards Combat Guide for Movodian Combatters
Page Mostly Edited By Rev
Information gathered by:
– discovered the minimum level for Mt Pharos.
Thanks very much to them